This is a standalone tech demo showcasing the procedural level generator used in Archon’s Cube, a retro-inspired top-down roguelike shooter I’m developing.

There’s no gameplay here, this is just a tool to visualize how the floor layout is constructed.

You can randomize layouts, inspect room connections, and switch between a static overview and a free camera for close inspection.

Instructions:

- Click the "Randomize!" button or press "R" to generate a new layout

- Press "Spacebar" to toggle between MapCamera and FreeCamera

- Use the Arrow Keys to navigate the map while using FreeCamera

Development log

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